Category Archives: Technology

Largest shared VR installation ever?

I’m currently pretty busy building out and managing the development of what may be the largest shared VR installation ever. It’s designed to surround up to about 25-30 people and they will be sharing a virtual experience, so while one … Continue reading

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Realtime editing in VR is (almost) here

tldr: There are two huge problems with creating content for VR – Epic has addressed the major one, being able to interactively edit in VR. This is the way VR specific content will be created from now on – in … Continue reading

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Sony to announce VR HMD at GDC?

The rumor is that Sony might announce its Oculus competitor at GDC – speculation fueled by two of the presenters (Marks and Mikhailov) who have some experience with new technology and might signal the announcement of a commercial implementation of … Continue reading

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New Oculus Head Mounted Display Wows them at CES

Oculus VR marches on, WOWing folks at CES that have gotten a chance to¬† try out their new Crystal Cove 1080p OLED display plus the newly added motion tracking ability courtesy¬† of the dots embedded in the headset and monitored … Continue reading

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Augmented Reality: Swept Frequency Capacitive Sensing turns your skin into an input device

AR has a major usability problem – how to interact with the program – after all you can’t (easily) carry around a keyboard. MIT’s Sixth Sense uses a video camera to discern how you are interacting with a projected interface. … Continue reading

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Augmented Reality: Suddenly it’s hot – are we reaching a tipping point?

I was really thrilled when I saw Google’s Glass, a video presentation about Augmented Reality using some tech mounted on a glasses frame. Then Oakley stated it was working on something like that, tying smartphones to AR glasses (ok they’re … Continue reading

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