Monthly Archives: July 2002

Carmack backs OpenGL in shader wars

By Andrew Orlowsk – the Register Game god John Carmack has given OpenGL his blessing in the ever-thickening shader wars. Carmack says that given the 3Dlabs P10 card, he opted to use the OpenGL 2.0 extensions for the shader path, … Continue reading

Posted in DirectX, Game Industry, Graphics API, OpenGL | Leave a comment