Category Archives: Windows Mixed Reality

Case Study: Can XR provide any benefits in learning tasks?

I was taken with the results of a study that was co-run by Siemens and Daqri that was brought to my attention by Colin Couper from Daqri in a talk at AWE 2018. I was going to post about it … Continue reading

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A 20Megapixel VR display and Foveated rendering

tl,dr: Some companies (including Google) have announced soon-to-be available (2018) very-high resolution VR/AR displays. To deliver on these, two problems need to be overcome – not enough memory bandwidth or GPU compute available)(to be solved with foveated rendering techniques) which … Continue reading

Posted in Augmented Reality, Graphics, Hardware, Technology, Virtual Reality, Windows Mixed Reality | Leave a comment

Samsung HMD Odyssey for Windows Mixed Reality – a review

While I wasn’t exactly *thrilled* to learn that I’d need to add yet another HMD to the list, in fact I’m really eager to play around with Microsoft’s Mixed Reality platform.  And earlier this week I finally received my first … Continue reading

Posted in Augmented Reality, Virtual Reality, Windows Mixed Reality | Leave a comment