Category Archives: Miscellaneous

Blog – take 2

So, a few months after updating my website to be more of a blog format ( since that’s what it was anyway), I managed to enter setting in WordPress confuse it utterly and leave it unusable. Much to my surprise, … Continue reading

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Site Revision

I’ve been pretty busy at work and haven’t had a lot of time or inclination to post here over the last two years. Generally I got the job at Intel because one of the things I did here is what … Continue reading

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Enhancing Vista Performance for under 10 bucks

ReadyBoost: SuperFetch will preload data to you hard drive’s virtual memory page file so the data is in the right format to be read into memory, it’s just sitting on your hard disk. ReadyBoost is the next step. If you … Continue reading

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New “Longhorn” due in April WinHEC

In an e-mail to developers on Wednesday, Microsoft said it would offer a new developer preview release of Longhorn at the company’s Windows Hardware Engineering Conference (WinHEC), April 25-27 in Seattle. The preview will be the first public build of … Continue reading

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A plethora of shader tools

When it rains, it pours. We’re being treated to a slew of new shader writing tools. ATI updates their previously available RenderMonkey. NVIDIA jumps into the fold with FX Composer. And RTZen joins as well with a more production oriented … Continue reading

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ATI releases RenderMonkey 1.0

If you’re an artist leaning shader programming, a programmer interesting in having a shader testbed, or just interested in shader programming, ATI has released RenderMonkey 1.0. (To find out what RenderMonkey can do, look here.) According to ATI RenderMonkey has … Continue reading

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Valve’s “Steam” set to go live.

Valve prepares to release its new gaming engine, “Steam”. Essentially a platform for games of all types – as well as an integrated solution for a number of tasks. Whether it’s delivering new content (new maps, mods, skins, full versions … Continue reading

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First The OpenGL ARB, now the W3C – Microsoft quits World Wide Web Consortium

It was brought to our attention that on March 21 Microsoft announced their withdrawal from the World Wide Web Consortium. The W3C examines how to best standardize how the web works, and how best to make sure that Internet contact … Continue reading

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