Author Archives: Ron

Augmented Reality: Suddenly it’s hot – are we reaching a tipping point?

I was really thrilled when I saw Google’s Glass, a video presentation about Augmented Reality using some tech mounted on a glasses frame. Then Oakley stated it was working on something like that, tying smartphones to AR glasses (ok they’re … Continue reading

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Standalone DirectX no more – Starting with Win8 new DirectX versions will be OS upgrades

Many folks have been wondering where the DirectX SDK (the developers package for writing DX applications) update has been. Microsoft had been churning them out like clockwork but – pfffft- nothing for over a year. With the advent of hardware … Continue reading

Posted in Windows 8 | Leave a comment

Working with C++0X/C++11: Lambdas – part 3 – introducing closures

Closure In computer science, a closure (also lexical closure, function closure, function value or functional value) is a function together with a referencing environment for the non-local variables of that function. A closure allows a function to access variables outside … Continue reading

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Seamus Blackley launches iOS games company with a boatload of Atari veterans

I was wondering where Seamus would end up after leaving Creative Artists after eight years, but I was pretty sure it’d be game related. I was right. Apparently he’s been planning this a while because he’s popped up as head … Continue reading

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Phantom Lapboard – still alive

It’s been as while since I reported on Phantom Entertainment (nee Infinium Labs) and I though I’d check up on them as I haven’t seen the Lapboard reported on it a while. It’s seems they are still alive, though barely. … Continue reading

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Working with C++0X/C++11: Lambdas – part 2 – Scope Capture

Since a lambda is a local function defined with a scope (i.e. inside another function) it can have access to the same variables that are in that scope. This is where the capture-mode comes in. (Perversely, this prevents lambdas from … Continue reading

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Working with C++0x/C++11: Lambdas – part 1- Syntax

Lambdas are new to C++0x and if you are familiar with functors then you already have a good idea of how lambdas can be used. Where lambdas really become useful (in my opinion) are allowing you to encapsulate behavior (as … Continue reading

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Seamus Blackley to leave Creative Artists Agency

Seamus Blackley is leaving Creative Artists Agency after eight years. He’s reported to be planning to launch his own production company to develop games. Seamus was one of the original creators of the Xbox. While he was at CAA they … Continue reading

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