Author Archives: Ron

Musings on “Retina Display” quality for Virtual Reality

tl,dr: How much resolution do VR HMDs need to approach that of a “Retina Display”? Using the current optics setup, about 10x more than they do now. Roughly 22,000 × 10,060 pixels per display. I work for Framestore’s Virtual Reality … Continue reading

Posted in Augmented Reality, GearVR, Graphics Hardware, Virtual Reality | Leave a comment

Making the most of your GearVR

The GearVR has a micro USB port on it that can be used for a number of different things. The trick is to plug in the USB device *before* you plug in the phone! We use the following type of … Continue reading

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Framestore’s VR Studio is pulling ahead in VR Space

My plan for domination of VR content creation space continues …muhahahahahaha (As told by AdAge) Production Company Standout 2015: Framestore Shop Solidified Rep as VR Pro Virtual reality has been the industry’s darling of late and remains top of mind … Continue reading

Posted in Framestore, Virtual Reality | Leave a comment

All work and some play….

Part of the VR team at Framestore New York VR Studios takes a break from virtual things and tries their hand at sculpting something real – with various levels of success.

Posted in Framestore, Virtual Reality | Leave a comment

Uploading your GearVR APKs faster – Part 2

When the $99 GearVR hits the market this year, and as folks learn that they can get a great VR experience I really think that it’s going to take off and build momentum. With the obvious (to consumers) advantage that … Continue reading

Posted in Android, GearVR, Virtual Reality | Leave a comment

How to get a job in VR

“Be prepared. Luck is truly where preparation meets opportunity.” I am giving a talk at the NYVR Meetup in which I’ll be talking about how to maximize your chances to get a job in the VR industry.  Since it’s pretty … Continue reading

Posted in Miscellaneous, Virtual Reality, VR/AR/XR | Leave a comment

Working in a VR Studio occasionally Gobsmacks me..

Just because…  

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Samsung announces consumer GearVR details & a $99 price

At Oculus Connect Samsung finally finalized the consumer GearVR plans – They are coming out with an updated $99 GearVR that will universally support any of Samsung’s four new flagship phones: the Galaxy Note 5, the Galaxy S6, the Galaxy … Continue reading

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