Author Archives: Ron

Yet more ex-MS employees form game company

In what was probably one of the most successful spamming campaigns yet (judging by the sheer number of “announcements” that hit the web) two ex-Microsoft employees – Herb Marselas & Chas (Charles) Boyd formed Redmond game studio Emogence LLC. If … Continue reading

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Half-Life 2 out this summer

In an interview with CNNMoney, Valve’s marketing director Doug Lombardi stated that the company “is currently targeting this summer for the completion of Half-Life 2”. They aren’t going to reveal any more information till E3 in Los Angeles (May12-14). The … Continue reading

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Another ex-CEG’er, Kevin Bachus, ends up at Infinium Labs

Infinium Labs reported that it’s hired Kevin Bachus as President and Chief Operating Officer. The Florida based start-up announced that his immediate focus will be the launch of the company’s Phantom Gaming Service, a broadband-based gaming system that will provide … Continue reading

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ATI overtakes NVIDIA – barely

Data released on Monday by Mercury Research shows that ATI edged out NVIDIA in sales for Q4 2003. The numbers were Intel 31.7%, ATI 24.9%, and NVIDIA 24.7%. ATI increased at Intel & NVIDIA expense. Most of the change was … Continue reading

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Half-Life 2 happenings…

As you already know, someone hacked into the Valve offices and stole the HL2 code, prompting a 8-9 month delay in the publishing of HL2. According to some recent articles on Slashdot and HalflifeRadio, the FBI launched a raid on … Continue reading

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CEG goes bellyup – Seamus goes to Hollywood

In a somewhat quiet announcement (which is my excuse for not noticing it allure) Capital Entertainment Group closed its doors in October seemingly due to lack of interest from VC’s to further fund the company (to the tune of $US20-30 … Continue reading

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Creative continues marching though consumer space

Coming up from off-screen, Creative Labs has acquired Sensura for $US6.4M, acquiring all of Sensura’s 3D sound IP and existing deals. Some of Sensaura’s consumers include Analog Devices, Audiotrak, Cirrus, Crystal Logic, C-Media, ESS, Guillemot-Hercules, VideoLogic, M-Audio, NVIDIA, Realtek, Terratec, … Continue reading

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DirectX Next

DirectX Next – Oh Pleeeze! The slides from Microsoft’s Meltdown 2003 are available here. I’ve not been a fan of DirectX’s piecewise distribution of shader technology – not so much for the hardware folks as for the consumers. When I’d … Continue reading

Posted in Conferences, DirectX, Graphics API, PC Graphics | Leave a comment