Mad Software preps ShaderWorks – a shader development tool for DirectX

We’re a bit dubious of non-free strictly shader development tools given the plethora of freely available tools from graphics card vendors anxious to build up a market. Into this void steps Mad Software with ShaderWorks, a shader development tool. It seems to have a nice function-block oriented nature and FX file support, artist mode, HLSL 2.0 support and comes with an integration kit, so it seems to cover most of our desires for a tool kit. The only thing we see lacking is shader assembly support. Find out more here.

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