Category Archives: Android

OpenGL-ES 3.0 Proliferation

The Android dashboard provides some useful information about the Android environment in the wild. One interesting thing is they provide values for the supported OpenGL-ES versions. Since OpenGL-ES 3.0 started showing up after KitKat was released, its numbers have been … Continue reading

Posted in Android, Graphics Hardware, OpenGL | Leave a comment

I’ll be teaching Modern OpenGL-ES 3.0 & 3.1 Programming @ AnDevCon in Boston

I will be speaking at AnDevCon in Boston, MA this coming May. My half-day tutorial starts Tuesday May 22nd at 9am. I’ll be talking about Modern OpenGL-ES, basically covering all the new stuff in 3.0 AND 3.1. The tutorial will … Continue reading

Posted in Android, Conferences, OpenGL | Leave a comment