Author Archives: Ron

More on Space Filling Algorithms…

A few years ago I wrote about Procedurally Distributing Game Objects, essentially how to sprinkle objects in game space so that they might appear randomly distributed, they are always somewhat equi-distant, thus making the density of object’s distribution in game … Continue reading

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Case Study: Can XR provide any benefits in learning tasks?

I was taken with the results of a study that was co-run by Siemens and Daqri that was brought to my attention by Colin Couper from Daqri in a talk at AWE 2018. I was going to post about it … Continue reading

Posted in Augmented Reality, Technology, Virtual Reality, VR/AR/XR, Windows Mixed Reality | Leave a comment

A 20Megapixel VR display and Foveated rendering

tl,dr: Some companies (including Google) have announced soon-to-be available (2018) very-high resolution VR/AR displays. To deliver on these, two problems need to be overcome – not enough memory bandwidth or GPU compute available)(to be solved with foveated rendering techniques) which … Continue reading

Posted in Augmented Reality, Graphics, Hardware, Technology, Virtual Reality, Windows Mixed Reality | Leave a comment

First view of the Magic Leap HMD drops, let’s guess the FOV

So Magic leap just announced its HMD, the “Lightwear” (plus accessories) .  I was really hoping for something a bit more wraparound and less cyberpunk. Immersion is really helped by a good field of view (FOV), but immersion might not … Continue reading

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Samsung HMD Odyssey for Windows Mixed Reality – a review

While I wasn’t exactly *thrilled* to learn that I’d need to add yet another HMD to the list, in fact I’m really eager to play around with Microsoft’s Mixed Reality platform.  And earlier this week I finally received my first … Continue reading

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Microsoft Mixed Reality announcement

Microsoft held a press conference on Oct. 3rd in San Fransisco, where they announced a few interesting things about their OS support for mixed reality, due to  be public with a Win10 update mid month. They bought Altspace VR There’s … Continue reading

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The Mars Bus keeps rolling along…100 awards and counting!

I’m really surprised at how well the Mars Bus has been received. It was a cutting edge VR project using technology never put together before, but so far the total is a staggering 100 awards – many of them the … Continue reading

Posted in Framestore, Virtual Reality | Leave a comment

Virtual Computing

Mike Abrash – chief Scientist at Oculus, gave, as always, an inspiring keynote at this year’s F8 conference. He gave a great talk, coined the term “virtual computing” to glom together VR, AR, the cloud, and how it’ll all mix … Continue reading

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